Monument Valley (video game) Wiki

⚠️ Spoiler Warning! ⚠️
This page contains spoilers for the story or gameplay of the first game, Monument Valley. It is recommended that you complete the game before reading.

In which there is no one left to forgive us

Chapter IX: The Descent is the ninth level of Monument Valley. This chapter reveals the backstory behind the monuments that takes place before the first chapter.



The level begins in the ocean during a storm. Ida is standing on a bare rocky island with nothing except for a red flower. When Ida walks next to it, she will pick it up and put it in her pocket. After this, the water level lowers and the weather clears up as Ida climbs down the island. The Totem appears from the water, likely washed up on the rock after the end of Chapter VI, to help Ida. Using it, Ida reaches the next area.

The next room is made from orange stone, and has depictions of a bird queen holding a piece of sacred geometry, and 6 worshiping or mourning figures next to the doorway. The room has an overall funnel shape which leads to a hole in the floor. After solving the puzzles and leaving the room, Ida finds a series of long gray-stone tunnels and caves lit by flickering candles, which has more puzzles to solve. One part of the cave contains a large mirror that shows Ida's reflection, a white bird with a crown, as she crosses a bridge. Ida descends further and encounters The Storyteller for the final time, though speaking to them is optional.

Continuing to descend down countless steps, Ida eventually finds a room filled with countless stone coffins. They are presumed to hold the bodies of The Storyteller’s civilization that was wiped out when she stole the sacred geometry, thus there is “no one left to forgive us”. One coffin in particular is raised on a stone platform - likely the coffin of The Storyteller. When she approaches it, Ida will put the red flower in front of it to honor the grave, completing the level.


  • This, along with Chapter I, is one of two chapters where Ida does not return a piece of Sacred Geometry. It is also one of the only levels in the series to use the drawer mechanic.
  • In the background music of the chapter, you can hear Gregorian chanting as if there were still priests singing hymns for the dead.


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